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> Such Blorb files are backward compatible: they contain all information in the original Blorb plus the BPal chunk.
To repro:
* Download https://eblong.com/infocom/gamefiles/zork0-r393-s890714.z6
…
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Apropos https://gitlab.com/DavidGriffith/frotz/-/issues/222
SDL Frotz doesn't yet support higher pixel densities, but hopefully some day it will, and, when it does, Infocom Frotz should do the same…
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| | |
| --- | --- |
| Bugzilla Link | [10213](https://llvm.org/bz10213) |
| Version | trunk |
| OS | All |
| CC | @modocache |
## Extended Description
I would expect:
```console
$ rm fro…
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I already mentioned in another thread that it seemed to work well, and I can confirm it does.
Great that it remembers the state of the last game played, and the defaults for each game (size, difficul…
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```
>EXIT
Warning: @test_attr called with object 0 (PC = 9fcc) (will ignore further
occurrences)
You can't go that way.
```
This is the syntax for the ```EXIT``` action:
```zil
```
…
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To play Zork I, II, III and other Infocom games.
Anachronistic? You bet.
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```
We have problem that special xlm characters (i.e > < &) are not parsed
correctly when read as attribute. When data is sent as CDATA it works fine.
So when reading (iks_load) and writing (iks_save)…
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I've been playing around with batch import of historical data using your tool, and for some reason the resulting counter values in my prometheus 2.8.0 remote-write backend (influxdb 1.7.7) are all zer…
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I posted to a few places asking for people to test DOS Frotz on real hardware. So far, only one person replied. The test machine was a 486DX4 running at 75 Mhz with 24M of RAM and no sound card. It…
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I'm not sure how I was planning to do things in src/curses/ux_init.c with XDG configuration. That is, if or how to put config files in $HOME/.config.
I put this chunk of code into the master branc…