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### Describe the bug
![Image](https://github.com/user-attachments/assets/919f38c2-2259-4321-a503-286a1fb3799d)
Contrary to the description of it, actions still get sent to both the panel and the gam…
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- [x] When A user clicks a box, he has the option to ATTACK
- [x] Before attacking user can choose how many assets to deploy (number of units)
- [x] Block Health Stat is randomized and if lower than c…
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* Make `GameActionService`
* Must handle actions type
* custom serialize/deserialize must be done because data structure differ according to the actionId
From ankama
* https://github.com/Romain-…
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We should mock up the game actions / interactions per game state. For example, we'll need mockups for multiple states: it's your turn, it's someone else's turn (heckle button / poke maybe), after som…
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Create [Game Design Document](https://docs.google.com/document/d/13fX321W-eeNtgqgCcP057t_KMlanBf3pnOwanqHygks/edit?usp=drive_link) with folowing sections:
- [ ] Title
- [ ] Game overview
- [ ] ● Gene…
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when adding a action in a new hud screen it wont except actions like leave game or end game it says action can only be used in a non action hud screen
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### Version of OpenTTD
14.0-RC 1
### Steps to reproduce
1. Taking Actions in any existing Depot on any vehicle
2. Game brings an error message that keeps on re-occuring after clicking OK or the X …
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- [ ] Try out the implementation on https://onlinecatan.com/
- [ ] Create a list of the problems
- [ ] Post submission (better to be course corrected earlier)
- [ ] Create an action plan on how you …
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Actions:
- Ensure that the HTML file is correctly linked to the JavaScript (script.js) to enable proper game functionality.
- Implement a "**Try Again**" button that appears after the game is over…