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Not sure if it make sense to add since it is a web game that you can run locally but [the game is open-source](https://github.com/mystery-o-matic/mystery-o-matic.github.io). If you think it fits, let …
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I cloned more than once today, and it worked fine but the one and only time I chose to clone at Coronet, the game crashed and I received this error message:
![error](https://cloud.githubusercontent…
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We want to add some more realistic Flix programs that use effect handlers.
We want these programs to be approx 500 to 1500 lines and written in an exemplary style.
Each program should be functi…
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# :wave: Welcome to GitHub Learning Lab's "Introduction to GitHub"
To get started, I’ll guide you through some important first steps in coding and collaborating on GitHub.
:point_down: _This arrow m…
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### Describe the bug
In the welcome screen if you try to clone a game from asset.party it will get stuck at 90% and crash.
### To Reproduce
1. Load up s&box editor
2. Click on the clone game proje…
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The ability to rename jump clones would be great - not rename them in-game via EveBuddy, just give them a name in the app. That way, I don't have to see "okay which of these jump clones with 5 implant…
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**Describe the bug**
I would like to add a project based on react and typescript.
**To Reproduce**
Steps to reproduce the behavior:
1. Go to '...'
2. Click on '....'
3. Scroll down to '....'
…
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When starting a game, whether you are loading in an existing game or starting a new game, ONI crashes with this error:
Error in DetailsScreen(Clone).DetailsScreen.OnPrefabInit at (1870.00, 176.…
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# FE
- add top status bar that says whether you're in a room waiting, or lobby
- prompt user for a username (associated with cookie)
- when cookie expires, user will be prompted for a new name un…
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For some weird reason, you could use the skip ability twice provided you have the Clone Weapon Active. This bug will softlock the stage, forcing the player to return to the shop.
Bug Replication:
…