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**Is your feature request related to a problem? Please describe.**
1. In vanilla TTT, timeouts equal a win for the innocent team:
https://github.com/Facepunch/garrysmod/blob/be251723824643351cb88a96…
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-Lua Stack Traces-
==================
Client
Lua Interface = NULL
Server
0. DownloadUGC - [C]:-1
1. (null) - gamemodes/darkrp/gamemode/core/sv_workshop.lua:4
2. incl…
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Not something of high importance but I saw someone asking if they could translate the gamemode on the workshop.
If you're looking for a sample api to use: https://github.com/Facepunch/garrysmod/blo…
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In our code base we sometimes check if a player is alive: https://github.com/search?q=repo%3ATTT-2%2FTTT2%20%3AAlive()&type=code
However I'm not sure there is any scenario where a player isn't aliv…
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```
Executable: B:\server\steamapps\common\GarrysModDS\srcds_win64.exe
-Lua Stack Traces-
==================
Client
Lua Interface = NULL
Server
0. SetModel - [C]:-1
1. Do…
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```
What steps will reproduce the problem?
This Error :
[garrysmod\gamemodes\stronghold\gamemode\loadout.lua:64] attempt to call method
'IsDonator' (a nil value)
Plz Fix this code :
(loadout.lua…
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the ttt_damageowner entity can set a "ScoreName" and many maps use this to make it easier to tell what killed a player
currently, this addon completely ignores it so a lot of map-related kills will…
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This might be entirely user error, but I've noticed that when doing my usual method of playing TTT alone (ttt_debug_preventwin 1), usually to test addons and maps, no longer functions properly. When b…
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### Details
The ability to unmount GMA's in shared realm would be nice. This functionality is already used on clients when you unsubscribe.
In [#1372](https://github.com/Facepunch/garrysmod-r…
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Add the support for setting like healt and stuff like that...