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Release Checklist:
## Projected Timeline
- Not yet determined
## Development
### Pending Issues:
### Tools
### Compiler
- [ ] SDCC 4.5.0 ?
- [ ] Github building and patching
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I'm using png2asset in a bash for-loop to convert my assets. When there's a warning I can't easily see which file causes the problem(s):
```
for i in res/*.8x8.png; do ../gbdk/bin/png2asset $i -s…
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Please specify in the readme file which exact version of GBDK you used.
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**Is your feature request related to a problem? Please describe.**
No.
**Describe the solution you'd like**
Updating gbdk-2020. There have been several pull requests that would seemingly speed th…
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**Describe the bug**
After opening any project including the sample projects, pressing run returns cc1 fatal errors in debugger when compiling .c files due to no such file or directory. The temp fold…
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There are currently overlaps & incompatibilities between the runtime (crt) and standard libraries (stdlib) included in gbdk-n and the ones included in SDCC.
Currently, the included crt in SDCC is dis…
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When compile with the latest gbdk-2020 (gbdk-4.0.6), using the "_make_gbdk_banked.bat" script, it outputs the following unsolved symbols:
```
?ASlink-Warning-Undefined Global 'b_hUGE_mute_channel_…
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Hi,
The collection of examples you've put together is really straightforward and approachable. If you are open to it, we might be interested in merging some of these into [GBDK-2020's](https://gith…
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Congrats on the site launch and all the shared project code!
It's an impressive amount of content and looks really approachable. I've been hoping someone might put together an updated collection of …
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Given that wiz can compile for gameboy, and we have the wonderful gbdk, it would be really great to see this added.
I am unsure of the state of any open source bios or indeed if we really need one.…