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at begin - thank you for great project.
Normally I use Arduino IDE, and here with platformio I can not find definintions of pin used to communicate with display...
I searched code for all "MISO" …
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hello, I created your assembly, the compilation is OK, but the GC9a01a display remains completely gray.
Do you have any idea of the malfunction?
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**Describe the problem you have/What new integration you would like**
Add the GC9D01N screen to the ili9xxx esphome component.
**Please describe your use case for this integration and alt…
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**Description:**
I am attempting to use the library to display a GIF from an SD card on a GC9A01A display on an ESP32-WROOM32.
When a GIF is loaded, there seems to be a memory leak as the Arduino …
plain updated
3 weeks ago
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I'm upgraded from Uncanny Eyes with the Teensy 3.1 board, and I'm using OLED Eyes "SSD1351".
I had not realized that your code does not support it, and as I looked into it, I'd already soldered every…
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First, this library docs are amazing, I read most of it.
I couldn't find if one of the supported drivers are super similar to this GC9A01 driver.
I want to show the HDMI output on this display, or…
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Standard pin names as `D10` are unknown for the Nano RP2040.
- Arduino IDE 2.3.2
- Arduino Mbed OS Nano Boards 4.1.5
- FQBN: `FQBN: arduino:mbed_nano:nanorp2040connect`
```
loading library …
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If you use a touch screen display, you would no longer need the strain gauge. You would also open up a lot of new capabilities such as gesture controls.
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#![no_std]
#![no_main]
extern crate alloc;
use alloc::{rc::Rc, boxed::Box};
slint::include_modules!();
fn create_slint_app() -> AppWindow {
let ui = AppWindow::new().expect("Failed to lo…
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Hello, i modified the pin assignments to get it working with the Waveshare ESP32-S3-Touch-LCD-1.28 which seems to be somewhat similar to the Seeeduino XIAO ESP32S3 hardware
Link to hardware: https:…