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In the section, https://github.com/alecjacobson/geometry-processing-curvature#tasks,
The first word, Download, could not be available.
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I'm trying to segment a bunch of images, however the `segment` command fails at one of the images with the following error message:
```
ERROR Failed processing /home/user/images/189097.jpg: Inval…
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Currently, as far as I know isotropic remeshing functionality implemented in Polygon Mesh Processing package only provides uniform isotropic remeshing which is based on M. Botsch et al, 2004 [1].
S…
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```bash
(d2l) pi@pi:~/Desktop/course/geometryProcess/task2/CSC419_curvature/build$ cmake ..
CMake Deprecation Warning at CMakeLists.txt:1 (cmake_minimum_required):
Compatibility with CMake < 2.8.…
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## Bevy version
Reproduces on 0.10.0 and current master (d193d7f53734ca3d35e55e1d7fc0d4fd20cb97d6)
## \[Optional\] Relevant system information
Tested on Arch Linux and this adapter:
```ign…
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Hi all,
This is not a content question but a proposal to the structure of the surface of the game. There seems to be a finite amount of land; I am not sure what it is.
**Name:** Spherical World
…
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While I'm hesitant to implement a full blown `GEOGRAPHY` type, I do think that having a couple of spatial functions using geodetic algorithms operating on a sphere would be a good complexity/usefulnes…
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Hi,
I have already used PyKeops with Pytorch DistributedDataParallel, but now I am using my script on another remote server, with SLURM (that I didn't have for the previous experiment).
Eventhough…
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Creating Road with addnodes and a set of nodes too sparse or to dense flips the road upside down.
This issue affects all the road or part of it, this can't be fixed with flip_direction=True.
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**The original title was "Model where simplification fails badly", but the thread has become a very valuable discussion around optimizations and improvements.**
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Simplification of this (alrea…