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The SkiaSharp dll file is too large, close to 10mb.
I'm looking for a 2d graphics library developed in pure C#
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I just noticed this project from your mention on geometry3Sharp:
https://github.com/gradientspace/geometry3Sharp/issues/83#issuecomment-442923320
It's cool to see you go a similar approach in desi…
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Hi,
What is the simplest method to create geometry3Sharp mesh from array of floats that represent vertex coordinates and array of face id?
I tried this one below but this produces error:
//me…
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I get the following error even though I have added "G3_USING_UNITY" to the Scripting Define Symbols
`NotSupportedException: ToVector3d: unknown type UnityEngine.Vector3
g3.BufferUtil.ToVector3d[T] …
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There was some errors occurred while building the application with C0246 "the type or namespace name 'g3' could not be found ..........
Would you please help me to solve this program.
wckli updated
6 years ago
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I am using the MeshBoolean function in the geometry3Sharp library. I am interested in the intersection, but it seems to return the union. Can you give me any insight as to how to obtain the intersecti…
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Assets/Scripts/geometry3Sharp/core/BufferUtil.cs(475,65): error CS0103: The name `CompressionLevel' does not exist in the current context.
There is a using: System.IO.Compression in BufferUtil.cs, …
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I'm attempting to merge two organic meshes. I've tried Signed Distance Fields, but they seem to be computationally expensive or destructive when reducing polys. I'm looking for something like MeshMixe…
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The assembly delivered by NuGet is not signed. That will prevent signed assemblys from loading the unsigned library:
System.IO.FileLoadException: 'Could not load file or assembly 'geometry3Sharp, V…
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Is there an active fork that someone is maintaining?