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The current rating system doesn't work well for a small player base, and also requires placement matches.
Glicko 2 would give us more accurate ratings and should help with both problems.
https:/…
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https://en.wikipedia.org/wiki/Bradley%E2%80%93Terry_model
https://en.wikipedia.org/wiki/Ordinal_regression
https://en.wikipedia.org/wiki/Rasch_model
https://en.wikipedia.org/wiki/Scale_(social_scie…
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### Goals
- Create a ranking/rating system that tracks a voters accuracy
- A ranking/rating system that can also act as a reputation system
### Description
Since the governance is based a lo…
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for some reason the compiler is inventing some non existent `object caps`, and then reporting that member `cap` is not found on it, but it should be looking inside the `Glicko` class
## Compiler ve…
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See https://github.com/gpluscb/instant-glicko-2 and https://gist.github.com/gpluscb/302d6b71a8d0fe9f4350d45bc828f802
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http://www.glicko.net/glicko/glicko-boost.pdf suggests that this might be a straight-forward extension.
Primarily, this would improve the predictive accuracy of ratings.
cc @ddugovic, @cyanfish
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### Description
I was Divine 2 (4900 mmr) and after recalibrating in Glicko with a score of 6-7 I was placed in Ancient 4 (4200 mmr). I was wondering if this is a bug. Why did I lost so much mmr?
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- [Power rankings your club ranked](https://theanalyst.com/na/2023/01/power-rankings-your-club-ranked/)
- [Who are the best football team in the world opta power rankings](https://theanalyst.com/na/2…
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There're players who play a lot and others who don't.
There're players that always play against each-other.
Somehow elo ranking seems a little off for those.
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Currently, we parse the source code using a parser library and then we walk the AST and produce gno nodes.
We should investigate if it is possible to avoid this.
Ideally, we should create gno nodes …