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Where can I get source code for gmcl_luasocket_win64.dll / gmcl_luasocket_win32.dll ?
I want to build it for a different OS
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An easy way for custom shaders to be implemented/included and networked.
Make a sexy looking garrysmod.
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Would love to see a macOS version of this. If linux works, so will mac.
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I did all the steps correctly and this appears in the console when i load in
![image_2022-05-30_184119359](https://user-images.githubusercontent.com/68859124/171039845-90852cda-a0ee-4d70-bbf0-c9df292…
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When upper left of triangle is NA, plot fails. Here is a simple example:
> GenIns[1, 1] plot(MultiChainLadder(list(GenIns)))
Error in xy.coords(x, y, xlabel, ylabel, log) :
'x' and 'y' lengths …
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Not sure if there's any interest in a Linux port, but I've made some efforts with getting this to compile and run in the Linux 64 bit gmod, but I seem to have hit an odd problem that I don't understan…
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I'm using 64 bit for gmod and i needed client side for something I was working on and when I change the module name and then try to use my Lua in my server I get an error on my require("gwsockets")
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# Compatibility Report
- Name of the game with compatibility issues: Garry's Mod x86_64 branch
- Steam AppID of the game: 4000
## System Information
- GPU: 1050 Ti
- Driver/LLVM version: nvidia…
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Hi, in this [code](https://github.com/MigVega/Ogm2Pgbm/blob/main/gmcl_carto/gmcl_slamtoolbox.py#L77) , If I understand right, you check only covariance of the pose data and if it exceeds 5 just pass t…
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Steps to reproduce:
1. Autorun file
```lua
AddCSLuaFile("test.lua")
include("test.lua")
```
2. Put a print statement inside `test.lua`
3. Change the print statement's contents inside `test.lua`…