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Implement the go-libp2p Gossip protocol in the current node example.
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- Configuration Used
```
config :libcluster,
topologies: [
example_cluster: [
strategy: Cluster.Strategy.Gossip,
config: [
port: 45892
]
]
]
```
…
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## Issue summary
- This subsystem is responsible for keeping track of session changes and issuing a connection request to the relevant validators on every new session.
- In addition to that, it cr…
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This isn't a bug but it might be nice to extend functionality to NPC gossips like this one
![image](https://github.com/user-attachments/assets/ef97cf20-0764-4c95-b82c-171f22744471)
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Hello, i've tried multiple times to solve this problem but nothing seems to work, i've checked thousands of times that my ports are open, i've edited .env file like https://docs.farcaster.xyz/hubble/t…
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The way gossipping is implemented there will be a loop of requesting commitments for multiple blocks => a validator could cheat the network by submitting 2 blocks to different nodes.
A finality gad…
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roachtest.gossip/chaos/nodes=9 [failed](https://teamcity.cockroachdb.com/buildConfiguration/Cockroach_Nightlies_RoachtestNightlyAzureBazel/17076214?buildTab=log) with [artifacts](https://teamcity.cock…
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### Description
At random, this line in the referenced test will fail:
https://github.com/Syndica/sig/blob/a5d1f34d8a93f0d101e58e2a5aa2a8a5126a632f/src/gossip/pull_response.zig#L143
I currently…
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I restarted CLN v24.08.1 a few times. Suddenly I'm seeing these two different **BROKEN** messages in logs. It keeps running after these messages but unclear if anything is malfunctioning. I have not t…
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Review the gossiping settings and reorganize them into the gossiping section.