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Currently GPU Acceleration within Windows Containers only allow for DirectX and frameworks built on top of it. Please allow for a way for us to leverage 3rd party Vendor specific frameworks (such as …
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DirectX 11/12/...
OpenGL 4.x
OpenGLES 3.x
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```
Description: Testing of all APIs is not complete. See
https://cwiki.apache.org/confluence/display/NUTTX/NX+Graphics+Subsystem#testcoverage
Status: Open
Priority: …
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We need to plan how we want to approach supporting the new graphics APIs: Vulkan, DirectX 12, and Metal.
These new APIs are more verbose and require more setup code to do similar things as previous …
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### MDN URL
https://developer.mozilla.org/en-US/docs/Learn/JavaScript/Client-side_web_APIs/Drawing_graphics
### What specific section or headline is this issue about?
_No response_
### What inform…
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# A Comparison of Modern Graphics APIs
Alain Galván is an Engineer @ Marmoset.co, here's his personal portfolio focused on 🛆 Computer Graphics, 🎨 Art & 🎹🎸 Audio Design/Engineering.
[https://alain.xy…
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# GUI Architecture with Graphics APIs
Alain Galvan is an Engineer @ Marmoset.co, here's his personal portfolio focused on 🛆 Computer Graphics Design / Engineering.
[https://alain.xyz/](https://alain…
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### Description
Back in the times of **System.Drawing.Graphics**, we can pass any brush to the **DrawString** method. This includes **LinearGradientBrush**. In Maui Graphics, **DrawString**/**DrawT…
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- Test and fix any compatibility issues that arise from upgrades
- Deliverables: Updated Unity project files, updated documentation
- Resolve any compatibility issues, such as deprecated APIs or asset…
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What is the current status and future plans for interoperability between HIP (and OpenCL) and graphics APIs like OpenGL or Vulkan running on top of Mesa?
So far HIP doesn't seem to expose this func…