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https://xege.org/install_and_config
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Hey Eric. Great product! I've been working space simulation a long time and very impressed with what you have with 42, especially for the size of the code base. I'm actually interested in the possi…
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Is it possible/trivial to add a new graphics engine without recompiling the whole library? I'm kind of stuck as to what methods the "graphics" is expected to have as there's no base class that I can s…
Paril updated
6 years ago
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As discussed with @kevinushey off-github.
When using some of the new graphics engine features in the plotting pane the shadow device will throw warnings, even though the underlying graphics device …
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Hi!
It would be nice to have baseVertex support for the mesh.
https://developer.mozilla.org/en-US/docs/Web/API/GPURenderPassEncoder/drawIndexed
https://github.com/playcanvas/engine/blob/03920…
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Hi,
Thanks for this tool!
From what I understood this tool can extract content from .STK / .TOT / ... and rebuild them.
But is it possible to reconstruct a .EXT file from the extracted graphics c…
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Simba (@Doprez) — Today at 00:05
Ah here it is, https://doc.stride3d.net/latest/en/manual/graphics/graphics-api.html this actually shows what that stackexchange post talks about. I think if it goes a…
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**Environment information**
Xash3D engine version: latest GIT code
HLDSK version: latest GIT code
Operating System: GNU/Linux 64bit (Debian testing)
System architecture: amd64
Graphics system:…
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### Description of the issue
When playing in adventure mode after ~20-30 minutes of game play both the game and Ryujinx crash. It seems to be happening constantly.
### Reproduction steps
Pl…