-
If elseif support is added first, then switch support could be derived from that.
Otherwise switch support could be added using opcodes 0871 and 0872 (only support integers, though).
[GTA3Script](ht…
-
Apparently caused by the fact that gtagmodding.com doesn't load anymore, so any command that doesn't exist in gtamods.com keeps loading infinitely for gtagmodding.com and we never have access to the p…
-
Not sure if that should be done at compile time (translating to other command), or at a runtime implementation.
-
In an effort to understand and document the use of CLEO+ opcodes for the Sanny Builder Library, I tried and failed to make the **get_weaponinfo** conditional command return False. It always returns a …
-
I have been working on a decompiler recently and noticed quite a lot of nested IFs that are essentially a short circuit AND. I think these were written as a chain of manual 'GOTO else' by the scripter…
-
I've notices that many of the Hello World programs don't run or aren't of high quality code, so I've created a list of languages that can check the boxes when the language is either fixed or checked.
…
-
List of languages. Pick one you like and open a PR. Make sure you've read [CONTRIBUTING.md](https://github.com/knightking100/hello-worlds/blob/master/CONTRIBUTING.md#how-to-contribute)
You can also…
-
Well, first of all ... I hope I'm not bothering anyone with all my tickets/topics ... and second, I warn you that what you are going to read next may sound a bit silly.
> This is not just about mak…
-
CLEO and its successors add many new custom opcodes (see #71 for example). Currently in order to compile the script you have to alter the original *SCM.INI and add new definitions manually. This is er…
-
I came across this link while checking for updates of fastman92's script command definitions:
**[Cleo+ by JuniorDjjr](https://www.mixmods.com.br/2020/03/CLEOPlus.html)**
But it's blocked by an ad bl…