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-
```
This have been mentioned several times but never made as a ticket. Just
some ideas in case we do this:
In the model file a section will need several models for each body parts,
and each body pa…
-
```
This have been mentioned several times but never made as a ticket. Just
some ideas in case we do this:
In the model file a section will need several models for each body parts,
and each body pa…
-
```
This have been mentioned several times but never made as a ticket. Just
some ideas in case we do this:
In the model file a section will need several models for each body parts,
and each body pa…
-
```
This have been mentioned several times but never made as a ticket. Just
some ideas in case we do this:
In the model file a section will need several models for each body parts,
and each body pa…
-
I have noted that after a significant move of the controller there is a delay and kind of slow-motion for the virtual controller to get its actual orientation.
so basically I make a controller move …
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### Is your feature request related to a problem? Please describe.
We've had a number of gradual issues with monster types and spawn frequencies develop over the last year or so that need to be aud…
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```
Making native support for certain game styles, such as:
- Barricading
- Riot
- Escape
In each mode there are certain rules that tell how modules like infection,
respawn and other events should a…
-
```
Making native support for certain game styles, such as:
- Barricading
- Riot
- Escape
In each mode there are certain rules that tell how modules like infection,
respawn and other events should a…
-
```
Making native support for certain game styles, such as:
- Barricading
- Riot
- Escape
In each mode there are certain rules that tell how modules like infection,
respawn and other events should a…