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New charter proposal, reviewers please take note.
# Charter Review
[Charter:](https://w3c.github.io/charter-drafts/2024/immersive-web-wg.html)
If applicable:
[diff from previous charter](htt…
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### WebKittens
@AdaRoseCannon
### Title of the proposal
WebXR Hand Input Module - Level 1
### URL to the spec
https://immersive-web.github.io/webxr-hand-input/
### URL to the spec's repository
…
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In the issue title above add the document name followed by the date of this request, then the date of your proposed deadline for comments.
- name of spec to be reviewed: WebXR Device API
- URL of …
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**This is a tracker issue.** Only discuss things here if they are i18n WG internal meta-discussions about the issue. **Contribute to the actual discussion at the following link:**
§ https://githu…
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### Name of your specification
WebXR Device API
### URL of your specification
https://www.w3.org/TR/2024/CRD-webxr-20240805/
### Does your specification include an Internationalization Considerati…
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After I compared gemini and google translate together for a month, it was proven to me that gemini is much better than google translate in translation
**Immersive Translate - Translate Web & PDF** us…
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https://github.com/WICG/canvas-place-element
It's super early days but could be a really interesting solution for WebXR.
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Hi,
Not sure if this is the right place to ask questions. I tried running the anchor sample https://immersive-web.github.io/webxr-samples/anchors.html on the HoloLens 2 and I don't see anything. Are …
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Developers will want to use WebGPU to render content for WebXR. There is an [explainer](https://github.com/immersive-web/WebXR-WebGPU-Binding/blob/main/explainer.md) for a proposal on how to do that, …
Kangz updated
3 months ago
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Following pattern in https://github.com/gpuweb/gpuweb/blob/main/proposals/compatibility-mode.md#webgpu-spec-changes, I would suggest adding `isXrCompatible` to `GPUAdapter` as a convenience to the dev…