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### LVGL version
master branch
### What happened?
When an indev callback is made there is a structure that gets passed and that structure is supposed to get filled by the callback function is there…
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### LVGL version
v9.2.0
### What happened?
Try to throw a scrollable list with the input device created by `lv_sdl_mouse_create()`. Scrolling stops immediately, there is no scroll momentum.
This…
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### LVGL version
v9.0.0
### What happened?
in indev_keypad_proc function,uint32_t prev_key = i->keypad.last_key; prev_key can't always be LV_INDEV_STATE_PRESSED altough i keep pressing "Enter" 。So…
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the automatic installer won't fix the skin i'm using, I know it's a minor issue, so I'm fine, but just wanted to point that out. Haven't tested my Infdev or survivaltest yet.
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Using commit b0af377 I built an ESP32-S3 binary and attempted to create a second `SPI.Device` for using with the XPT2046 touch device, but the program hangs when attempting to instantiate it.
```
…
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`main` will now always have the release version of the code.
The `next` branch is the home of indev versions of GripMonke, and the release code will be merged to master alongside its release
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### Problem to solve
The pointer input devices can do more then just press/release. The mouse has a scroll wheel and multiple buttons, touchpads can detect multiple gestures, like rotate, pitch, or t…
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### LVGL version
v9.1
### What happened?
**DESCRIPTION:**
Once 180° display rotation is enabled (fbdev device), the touchscreen (evdev device) is not working correctly and the coordinates se…
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I wanted to try the Cursed Walking - a Modern Zombie Apocalypse modpack with Indev Hell world type to add extra challenge in the form of always nighttime, limited mobs and resources, and no structures…
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http://minecraft.gamepedia.com/Indev_level_format