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As stated in #191 we should be testing all `ArchiveClass`es as they're being actively worked on
## ArchiveClasses
- [ ] `bluepoint.Bpk`
- [ ] `cdrom.Iso`
- [ ] `gearbox.Nightfire007`
- [x] …
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We need more tests to ensure stability.
#73 is going to lead to a lot of refactors & the variable names in methods need to stay up to date.
With #16, we'll have plenty of sample data
If the maps …
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![image](https://user-images.githubusercontent.com/42358466/131258722-7b232d1c-80e9-4dce-ab67-fe117610209d.png)
genuine question, how does modern demonware look anything comparable to the sticks in…
ghost updated
5 months ago
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Need to identify mapping tools / pipelines and provide test maps for as many games as possible
All without distributing any copyrighted maps
## branch_scripts with maps:
* `ace_team`
- [ ] #10…
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**steam.csv**
- [x] - Add attributes from other files: detailed_description, website
- [x] - Delete extra attributes
- [x] - Delete duplicates of categories (Multiplayer, Singleplayer)
- [x] - …
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* [ ] Ward linkage (currently broken)
* [ ] Optimize single linkage with slink (https://sites.cs.ucsb.edu/~veronika/MAE/summary_SLINK_Sibson72.pdf)
* [ ] Support median and centroid linkage (https:/…
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Any way to fix this?
Everything worked "perfectly" through normal "battlenet" shortcut and renaming it til today's update.
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So, when you down, usually via being surrounded, (especially in solo) you are usually royally screwed. In solo, there zombies will continue surrounding you, you could try despawning them, yes, but the…
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It's #21 all over again
The primary test case for #190 features archives within archives
So we need to be able to open archives from raw data
`ArchiveClass`es (`base.Archive` subclasses) are me…
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Every time I upload a shooting animation, this happens and it's sort of bugging the crap out of me.
![6eef5ba809d38541f8089f51e1991d51](https://user-images.githubusercontent.com/37809351/63404682-056…