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For inputs in general - we should have an Error state.
Text inside input fields don't align vertically. Match to the bottom one
We'll also need these states named "Label" and "labelError"
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![Image](https://github.com/user-attachments/assets/d0a206f8-a0ae-4311-9edf-2b92ee692c58)
![Image](https://github.com/user-attachments/assets/af9f44d6-c07b-468a-a17f-9250279cde3c)
trigger input events…
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https://github.com/TEHIK-EE/tedi-design-system/issues/126
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Just like the Application System I forgot to add this issue. Basically this system handles user input reguardless if it from the keyboard and mouse. This system will also cover InputMapping and Gamepa…
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Right now there are some inputs that do not use a `` and when you input something then hit 'Enter' it doesn't submit like it should.
Some inputs I know do this:
- add mint on setup
- send/receive…
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Great paper, and amazing results.
Did you also test how your algorithm works with lower quality RGBD inputs, like from an iPhone Pro?
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- [ ] Input normal
- [ ] Numeric
- [ ] Calendar
- [ ] Time
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Hello, I've setup my Save States to be going from F1 to F8, to load I set it up so it's Left Shift + Fx.
Only one problem; sometimes, I also use the Right Shift, but sadly it seems that jgenesis' inp…
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Hello,
I am wondering how to create the input files to run this package. I have taken a look at the example data and they look a bit like STRUCTURE format (coded in 0/1/2). Is this correct? If so,…
wmy-m updated
23 hours ago
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To prevent the program from crashing in case of incorrect input (for example, if a player enters a letter instead of a number for the move).