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## Is your feature request related to a problem? Please describe.
People use stunmace to lock people down onto the ground, then take out a weapon to kill. It is an easy, nonintuitive, impossi…
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### Is your feature request related to a problem? Please describe.
Imagine you want to create a realistic video projector to project an image at a wall.
The `Light` component with LightType "Spot" h…
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Currently the policy for conceding at instant speed looks like this:
> 2.5B. If a player leaving the game would affect current or imminent game actions, those actions occur as though that player wa…
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### Description of the new feature / enhancement
Say I have window W1 (e.g. Google Chrome) on monitor M1 (e.g. main monitor), window W2 (e.g. Microsoft Outlook) on monitor M2 (e.g. laptop monitor).…
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### [REQUIRED] Environment info
**firebase-tools:** 9.12.0
**Platform:**
OS Name - Microsoft Windows 10 Pro
Version - 10.0.19042 Build 19042
### [REQUIRED] Test case
…
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### OrcaSlicer Version
1.8.1
### OS version
win 11, linux, nevermind
### Additional system information
_No response_
### Printer
never mind
### How to reproduce
use a stl called like körper.s…
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Sometimes my boy is too generous and doesn't go for an instant win.
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Using a `DrawHandler` to perform drawing "the relm way" makes the `gtk::render_*` functions useless, as they do not draw anything. Furthermore, the `StyleContext` struct returned by `cairo::Context::g…
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When we decide to make a move that will not give us an instant win, we should check if this move will create the possibility for the opponent to win in the upcoming turn. If so, we should not execute …