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According to its homepage ( https://github.com/minetest-mods/intllib ), intllib is now obsolete and modules should move away from it.
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На данный момент для локализации используется мод intllib. В Minetest уже есть инструмент для перевода, причём работает он для каждого клиента по своему, в отличие от мода на стороне сервера.
@alek…
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simple fix. looks like current master has a typo at line 28.
`lib_mg_continental.intllib = S`
Should probably be:
`lib_materials.intllib = S`
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Use intllib for Internationalization of the mod
https://forum.minetest.net/viewtopic.php?id=4929
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I am planning to use internationalization on bilingual servers.
I plan to use a function to return a translated string.
An example:
`GetS("pt_br", "My great string number @1, @2", val1, val2)`
I b…
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Pour les traductions de mods manquantes, serait-il possible d'avoir, en attendant MAJ , un fichier patch qui centraliserait les chaînes manquantes traduites sur l'ensemble du jeu ?
Fichier sur lequel…
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You currently use intllib, which forces all users to use the same language
I recommend using Minetest's built-in support for translation instead. I wrote a tutorial here: https://rubenwardy.com/min…
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Sooner or later, the `intllib` mod should be supported (not added) to enable translation.
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Digtron has the stub of support for internationalisation, with a number of strings written into a template file by Facedeer. But it appears that these files haven't been touched in years and predate M…
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This would allow using it also on servers, if overriding items is possible, it's a lot easier than making intllib work client-side.