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Hello! Could you update the files and add support for arm64?
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Hey there
I've been trying to get your SDK running in an Ionic/Capacitor app and used this [this](https://docs.wonderpush.com/docs/mobile-push-notifications-ionic) setup guide (seems a little dated…
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```Launching lib/main.dart on iPhone SE (3rd generation) in debug mode...
Running pod install...
CocoaPods' output:
↳
Preparing
Analyzing dependencies
Inspecting targets to int…
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Currently, cargokit always builds for all supported architectures. For example, there are 3 targets for iOS and 4 targets for Android.
However, many devs test primarily on one device during develop…
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The plugin perfectly works in emulators and physical devices when running from xCode.
However, I am using below script run when archiving and uploading to app store.
```
APP_PATH="${TARGET_BUILD_DI…
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I tried to add the repo to sileo and I get the following error
Error: Didn't find architectures DPKGArchitecture() in https://cokepokes.github.io/Release
Error: Could not find release file for htt…
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Hello!
Is there a way to create XCFramework for both iOS and macOS using `apple_xcframework`?
`minimum_deployment_os_versions` and `minimum_os_versions` attributes don't seem to work. And `ios` attr…
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**Describe the issue**
When adding https://cydia.getutm.app to the repo list of Sileo, it failed with
```
Error: Didn't find architectures DPKGArchitectures() in https://cydia.getutm.app/Release
E…
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When a Flutter app depends on a package with a cocoapods plugin that does not contain support for running on the arm64 version of the iOS simulator, we get an error. For example:
> Swift Compiler …
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Building these binaries and their dependencies with both architectures will allow the binaries to run natively on either x64 or arm64 developer Macs.
`./autogen.sh` in the ios_usb_dependencies reci…