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When using browser machinery such as `getDisplayMedia` and `MediaRecorder` to record a screen, tab, etc, it is not possible to produce MP4 files, only WebM.
MP4 is still the container format that is …
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Sorry to bother you again... So I'm successfully transcoding an MKV file to MP4 (copying the videostream and transcoding the audio), but now I'm unable to get a working MP4 output using muxerstreams. …
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In modern browsers, Javascript is able to create in-memory file objects which can then be saved to a user's device or shared via the WebShare API. Web pages can also access video from the user's camer…
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I just heared that chrome added an API to support raw native h264 encode and decode.
https://caniuse.com/mdn-api_videoencoder
https://caniuse.com/mdn-api_videodecoder
https://caniuse.com/mdn-…
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Nice project! I want to use my own WebSocket Server to send the H264 frames to the client. Hence, I want to use your live-player only for displaying the frames in the browser. When I click on "Start V…
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One of the key use cases mentioned in the explainer is
`Non-realtime encoding/decoding/transcoding, such as for local file editing`
Can we add an example demonstrating basic media editing operatio…
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Hello.
I don't really good obtain the packet.
Wow who obtain the duration in byte ?
My server.js : `const WebSocket = require('ws');
const fs = require('fs');
const { exec } = require('child_pr…
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MIMETypes for the application(s) at hand are usually in the form `video/container;codecs="codec1,codec2"` (respectively, `audio`). This format describes a [series of] encoded bitstreams multiplexed in…
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What about compiling FFMPEG to WebAssembly?
There are experimental native WebAssembly implementations for Google Chrome, Mozilla Firefox, Microsoft Edge and Apple Safari.
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I'm trying to recompile my old project with the old mpvlib, but now it crashed. Trying to solve the problem and only open the example.
An example where the version without opengl works.
https://…