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This is done enough that someone other than me could take it to the finish line.
- [ ] needs to take in inputs from the actual hands, rather than the `fakeQuaternion` which was being used to test r…
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https://arkit-face-blendshapes.com/
Provide utility code to encode/decode ARKit compatible BlendShape targets to usdSkel `BlendShape` prim in Tydra.
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As the title says.
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你好,我注意到MediaPipe官方模型Holistic原本具有468个landmark,但本项目删减优化后,面部仅有10多个关键landmark。
请问这是怎么做到的,需要基于tensorflow重新训练模型吗?
dlmys updated
2 years ago
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Thanx
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- paddlehub https://github.com/PaddlePaddle/PaddleHub/blob/release/v2.2/modules/README_ch.md
- 新闻爬虫 https://github.com/codelucas/newspaper
- [安全知识大全](https://github.com/trimstray/the-book-of-secre…
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视频中有人走路的姿势识别 手臂是错误的。 腿识别虽然大致看着没错,但是细看感觉还是有点僵硬。请问该怎么优化。
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Could be done with this?
https://google.github.io/mediapipe/
https://mediapipe.dev/
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I want to save the mediapipe 468 face landmarks to FBX file format, I researched for multiple articles and solutions and I found some Python libraries like fbx, pyfbx, bpy, SDK FBX etc. But all these …
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js零基础,想把您的这个想法用python来写。看了您写的源码想请教一下,就是按照您系统架构那张图,对于上传的视频文件或者摄像头实时采集的动作,哪一块的代码将这些进行了骨骼的提取呢?