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Any tips on how to fix that?
The hoster (me) will select 6 or so mods, and the user will connect, and kissmp will only download 2 of the 6 mods, is there a log I can provide perhaps to help?
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I'm unable to join any server with the bridge launched even after reinstalling KissMP, the bridge spits out this error instead.
thread '' panicked at 'called `Result::unwrap()` on an `Err` value: B…
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Servers which default to using IPv6 can't connect. I haven't spent enough time with Rust to know what the issue is but when a server uses IPv6 as an IP address, it's impossible to connect. However, …
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**Describe the solution you'd like**
When joining a server, all your mods get disabled but I believe that **UI** mods should be an exception. I don't like the default UI elements for BeamNG so using …
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**Is your feature request related to a problem? Please describe.**
The problem we currently have in BeamMP is that no one can use Paid mods on their Server. But yet players are wishing for them all o…
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**Is your feature request related to a problem? Please describe.**
No BeamMP Linux Client
**Describe the solution you'd like**
Create a Linux executable for the Linux Binary of BeamNG.drive.
Som…
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When I'm playing with my friend we spawn very far from each other, but that's not the problem.
The problem is that when we finally get closer, the server hits a tug and I start to see my friend very …
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**A simple check on init of the lua mod that compares the game version against the supported game version.**
Whenever a mayor update of BeamNG drops _the mod becomes incompatible and usually breake…
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**Description:**
Admin/Player cannot leave the car if it is heavily modded or entirely vanilla.
**Steps to repro:**
1. Host a Modded server
2. Join said server
3. Load any vehicle
4. Press 'F'…