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Hi Touchlab,
I tried to implement CrashKiOS for our project and was successful when the app was built for development on iOS. In the production environment, there was a crash immediately after the …
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**Describe the bug**
After Bintray was closed on 1st May I can't reach the library.
```
Could not resolve suparnatural-kotlin-multiplatform:fs:1.1.0.
```
**To Reproduce**
Add library depen…
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Services like https://klibs.io might rely on scm urls to group artifacts under the same project
It seems like this repository publishes a couple of Kotlin Multiplatform artifacts that have the wron…
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versions:
kotlin 1.9.x-2.0.20
kodein: 7.21.2 - 7.22.0
**target: iOS**
reproduce steps:
```
interface Dice {
fun getName(): String
}
class DiceImpl : Dice {
override fun getName…
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We should create an `engine` module which describes the interface for mapping Dagger into a separate DI framework. Then the `android` module can depend on the engine. `Kodein` would be provided as a d…
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Hi,
You should lower the coupling between your components.
Currently everything depends on concrete classes, which will make future modification and tests harder to do. Any component should dep…
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First of all, many thanks for your efforts in creating KMM-ViewModel :)
Are there any plans on providing integration of any kind with SavedStateHandle and Parcelize? In our project we have our own …
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This issue may be subjective and not well-phrased, but I'll try my best areas that are confusing that we can perhaps work on to improve.
1. Not beginner-friendly - I have used Dagger Hilt in the pa…
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Using version 3.30.1 of this library, I get the following crash when opening the app on a release build that uses R8.
If I add this to my rules then there is no crash:
```
-keep public class io…
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I've already created issue in the main spek repo (https://github.com/spekframework/spek/issues/354), seems here is a better place for it.
Spek plugin `0.5.4-studio3.0` fails to run tests.
Trying…