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> This pack of Kodos has some odd behaviors if you attack only one of them. They wander as a group with a Wooly Kodo at the middle.
`.go xyz -2506.800000 -2138.310000 96.131700 1 4.278150`
> Creature…
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> These don't appear to attack you isntantly when you loot kodo bones, which doesn't appear to be intended behavior.
`.go xyz -1257.280000 2044.130000 60.046400 1 4.075740`
> these kodo apparitions s…
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Bug Triager Notes:
Original CC Report: https://github.com/chromiecraft/chromiecraft/issues/5484#issue-1680051674
I made a comparison between Chromiecraft Ptr and Cataclysm Classic Ptr.
In …
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> It sounds weird being calf but it sounds like goddamn titan :D
`.go xyz -1913.340000 -43.375000 -3.884910 1 1.558140`
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> These don't appear to despawn correctly if the questing player doesn't do anything with them. Kodo Roundup.
`.go xyz -1214.190000 1837.900000 61.092200 1 3.145490`
> they move too slow when tamed
`…
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**In Progress Reports**
> If you have the debuff (id 18172) from quest item Kodo Kombobulator (id 13892), you can interact with any Tamed Kodo near the gob, no need to wait for the Kodo you tamed to …
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### What client do you play on?
enUS
### Faction
Horde
### Content Phase:
Generic
### Current Behaviour
Kodo bulls have no paths - they are not followed by the other smaller kodos
### Expected…
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[//]: # (REMBEMBER! Add links to things related to the bug using for example:)
[//]: # (https://www.wowhead.com/cata)
**Description:**
Northern Barrens - Leveling Quest Chain - Helga Bloodeye
…
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Reikalinga performatuoti kodo lygiavima pagal pasirinkta standarta pvz synfony
https://symfony.com/doc/current/contributing/code/standards.html
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https://www.wowhead.com/classic/quest=5561/kodo-roundup
started with 1/5