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Do you plan to make IOS/Native targets for Kotlin Multi Platform?
Currently, if I add WhatIf implementation into commonMain section - I've got sync error:
iosArm64Main: Could not resolve com.gith…
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It would be nice if the API supported Kotlin multi-platform, and so could be used on other platforms that Kotlin targets, such as native, JavaScript, and WASM.
Log4j2 is obviously a JVM-only soluti…
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Does this or will it ever support purely kotlin-based multi-platform projects that do not run on the jvm?
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It would be awesome if Wire would support generation of Kotlin classes used in multi-platform project and have a runtime which supports both Android and iOS.
Based on the activity and the changes i…
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When used together with `kotlin-platform-js` in a multi-platform build setup, this plugin causes a build error:
```
A problem occurred evaluating project ':frontend'.
> Platform project project '…
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**Describe the bug**
I have a multi-module Maven project, in which one of the shared modules is called `commons` and is used by other modules (let's called them `A` and `B`).
All modules (`A`, `B` a…
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**Describe the problem**
I wonder how hard it would be to move turtle to become a Kotlin multiplatform library.
The JVM is fine but a Kotlin native executable is faster and a node js script is e…
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- [ ] Move serialization out of core so we can drop dependencies from JSON and XML libraries
- [ ] Move cli functionalities out of core so we can drop dependency on clikt
- [ ] Move to https://githu…
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Kotlin 2 is coming, bringing benefits to the multi-platform projects.
Current versions of Kotlin 2 (Kotlin 2.0.0-Beta3 as of now) cannot be used in production, but we may start running experiments …