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toyName must be localized string otherwise macro would work only in english language.
I believe it should be as simple as this
```
-- Randomly pick one.
local itemID = RandomKey(UsableHearth…
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Hello @Infiland, I'm happy to see this tool even though I never worked in game development with either GameMaker or Godot.
I know it can be hard to support different languages especially from UI pe…
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Hello.
AFAI, `siunitx` does not support the very useful `\BCPdata{language}` which allows knowing the main language from the `babel` point of view. Of course, we still need access to a manual choic…
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**Describe the bug**
I'm using Semgrep to analyze a PHP application that uses language features of PHP 8.1 and later, e.g. [`readonly` properties](https://www.php.net/manual/en/language.oop5.properti…
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whether this should be community run and take on the risk of bad actors or solely down to distributors is up to you
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Such a wonderful project! 💙
What languages it supports, is there a list?
Or does it support ANY language?
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# Implement Multi-Language Support
The application needs to support multiple languages to cater to a global user base.
## Problem
Currently, the application only supports a single language, wh…
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| --- | --- |
| Bugzilla Link | [550166](https://bugs.eclipse.org/bugs/show_bug.cgi?id=550166) |
| Status | NEW |
| Importance | P3 normal |
| Reported | Aug 18, 2019 03:48 EDT |
| Modified | Oct…