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## Task Description
We would like to give users the ability to add in an instruction and a hint within the level creator instead of it being generic and not particularly useful. There would still need…
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## Task Description
We would like to give users the ability to add in an instruction and a hint within the level creator instead of it being generic and not particularly useful. There would still need…
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so i understand that current custom level editor cant be opensourced due to based on 2003 leak, and as fix to that its aimed for trenchboom to be made to work with pathos, but instead has it been expl…
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Everytime I try to open the level editor it freezes on configuring level editor and when I try to open it in the files theres errors
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**OBSERVATIONS**
- Some of the Main Toolbar buttons are a mixture of edit modes and 3D Level Editor view options
- Some of the Object Tools are actually 3D Level Editor tools and settings
![3D L…
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This is too large to be included in #19.
Icons (billboards) for the different point entities would be very useful in understanding entity networks. Highlight targets on hover. Crosslink scripts and…
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- [ ] Sound effects
- [ ] Music (building insanity??)
- [x] Smart placement of enemies (just above the ground)
- [x] Ability to move around
- [x] Hold click to rapid place
- [x] Hold right click …
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I would like to request an option to exit the level editor without saving changes. This would be useful when experimenting with level changes that didn't work out.
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### Use Case
When having a big screen it gets hard to use the editor.
### Problem Description
Add **Window Zoom** similar to the VSCode
### Proposed Solution
We can add `zoom` pro…
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### Discord Tag
@sugoisugoma
### Issue Description
Preview feature soft-locks the game
To reproduce
1) Open level editor
2) Preview from current time
3) Either finish the level or "Back to mai…