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Building on github with NodeJS 22.9.0, vite 5.4.8, sass 1.79.4
While building, I get the following warnings: Everything works fine. I've silenced it for now. This is just a heads-up for the future.…
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The spec makes the follow claim (https://drafts.csswg.org/css-color-hdr/#valdef-color-rec2100-pq):
> In contrast to SDR color spaces and some HDR color spaces, the PQ values are absolute rather tha…
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[21:35:13.991] [.NET TP Worker/ERROR] [tML]: Unhandled Exception
System.ArgumentException: An item with the same key has already been added. Key: {710, 208}
at System.Collections.Generic.Dictiona…
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### What is the problem?
When setting `navigationBackgroundColor` to `#4e9a06`, the text displays with low contrast. The contrast ratio falls below the AA rating, triggering a warning in Chrome DevTo…
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I have Luminance on, and the game crashed when it tried to finish loading. I didn't remember to copy the crash message but it only mentioned directories referring to Terraria, Microsoft, and Luminance…
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Hi,
These bindings seem to be missing the two constants `gl::LUMINANCE` and `gl::LUMINANCE_ALPHA`.
I'm finding no reference to them on [the docs.rs page](https://docs.rs/gl/latest/gl/) and they do…
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After some discussion internally (with @ZapAndersson), we feel that the emission controls would be improved if:
- we add an `emission_weight` parameter in [0,1], that multiplies the luminance, defa…
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logs: https://mclo.gs/wg6btRi
OS: Linux Mint 21.3
GPU: 7900xtx
Java: OpenJDK 21, GraalVM 22
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Hi! We're using DXC version 1.6.2104.52. We target mobile devices, such as Adreno and Mali GPUs.
Consider the following code:
~~~
float4 color = (float4)0;
float4 colors[4];
float luminances[4]…
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Hello, in mailing list, thread "[[darktable-user] Getting machine JPG colours in RAW editing](https://www.mail-archive.com/darktable-user@lists.darktable.org/msg10221.html)" I was trying to figure out…