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Hello,
This one function call, PruneFreeList(), seems to be slowing down the entire MaxRectsBinPack routine, as it's called after every insert. From what I understand, PruneFreeList() runs a conta…
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Any plans to implement a better texture packing algorithm. Like [MaxRects](https://github.com/treefortress/TextureUtils/blob/master/src/treefortress/textureutils/MaxRectPacker.as)?
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Hi,
i found two edge cases where the library is not placing the rects as intended.
## Unrotated rect will not fit, rotated will fit but it moves to a new bin.
This is a test for `maxrects-bin…
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My texture atlas looks like this in some cases
![Screenshot from 2019-10-16 17-53-24](https://user-images.githubusercontent.com/22634168/66930972-173ca600-f03e-11e9-9252-1b7f7057b7af.png)
Probably i…
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I've read about skyline heuristics given in [2011](https://www.sciencedirect.com/science/article/abs/pii/S0377221711005510) and [2016](https://www.sciencedirect.com/science/article/pii/S03050548163029…
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Wondering if there's a way to do this? don't want to spend time digging into the source code if not needed, but if this isn't possible I'll implement it myself- anything insightful that'll help me imp…
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In my case I really don't worry about performance time so I would like to use different sort order and algorithm to find out the best result. Can you please guide me based on what or how can I compare…
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This repro will completely hang the library until it crashes:
```
const maxRectsPacker = new MaxRectsPacker(512, 512, {
padding: 1,
// exclusiveTag: false,
});
…
avaer updated
2 years ago
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I want the sprites to be 4-pixel aligned, so that when it undergoes S3 compression there aren't any blocks of pixels that contain parts of two different sprites, and I can't figure out how to do it. …
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When calling your package from a JS script, I get the following error on linux (Ubuntu 16.04.6):
``` bash
Error: Command failed: /mnt/c/Users/ext_valencia.and/Dev/harp-font-resources/node_modules/…