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There is currently a useful method for returning a mapping of translated Maya DagPaths to USD paths, using GetDagToUsdMap. It could be more useful to be able to call methods like GetDagPath() by provi…
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### Issue
I just built Alembic `1.7.12` and gave importing particles in Maya a go (implemented with #163 and #202). However, when doing the import Maya instantly crashed.
The crash does *not* oc…
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Hi,
I meandered around the point in [this discussion](https://github.com/Autodesk/maya-usd/discussions/2710) because I was finding my way, but I've managed to narrow down the cause and can give ins…
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```
What steps will reproduce the problem?
1.Import the attached .abc file into Maya
2.Run the following MEL script
shadingNode -asShader phong;
// Result: phong1 //
sets -renderable true -noSurface…
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```
What steps will reproduce the problem?
1.Import the attached .abc file into Maya
2.Run the following MEL script
shadingNode -asShader phong;
// Result: phong1 //
sets -renderable true -noSurface…
-
```
What steps will reproduce the problem?
1.Import the attached .abc file into Maya
2.Run the following MEL script
shadingNode -asShader phong;
// Result: phong1 //
sets -renderable true -noSurface…
-
```
What steps will reproduce the problem?
1.Import the attached .abc file into Maya
2.Run the following MEL script
shadingNode -asShader phong;
// Result: phong1 //
sets -renderable true -noSurface…
-
```
What steps will reproduce the problem?
1.Import the attached .abc file into Maya
2.Run the following MEL script
shadingNode -asShader phong;
// Result: phong1 //
sets -renderable true -noSurface…
-
```
What steps will reproduce the problem?
1.Import the attached .abc file into Maya
2.Run the following MEL script
shadingNode -asShader phong;
// Result: phong1 //
sets -renderable true -noSurface…
-
```
What steps will reproduce the problem?
1.Import the attached .abc file into Maya
2.Run the following MEL script
shadingNode -asShader phong;
// Result: phong1 //
sets -renderable true -noSurface…