-
**Problems:**
- Move over to `wea_c.pos` completely -- Some tools (specifically Cloudwand) still use `wea.selection`
- Multiwand still uses `wea.farwand.do_raycast` -- needs to be moved over to `wea…
-
## Problem
We need a way for players to get WE/WEA wands without creative menu.
## Solution
`//givewand ` (requiring `worldedit` *and* `give` permissions) will give the player the specified wand
…
-
Happens when I place WE points via //1 and //2:
```
2023-11-10 20:23:51: ERROR[Main]: ServerError: AsyncErr: Lua: Runtime error from mod 'worldeditadditions_core' in callback luaentity_Activate():…
-
As WorldEditAdditions grows, so too does the number of commands we have - and the documentation thereof.
It would be of significant benefit if we could display our own formspec-based help GUI that …
-
It would be very cool indeed to expose Minetest's inbuilt noise primitives in a practical worldeditadditions command.
The API documentation can be found here: https://github.com/minetest/minetest/b…
-
Hello, here's my crash... Please help me!
When I right click on the digtron boxe (I want all my digtron pput in the box, I forgot the box name) And when I want to do it server is crashing.
![Bu…
-
## Problem
When developing a mod that is installed via git (e.g. on a server), it is desirable to have subdirectories for non-mod things, such as documentation (e.g. a `docs` subdirectory), or tests …
-
One part of the world that worldedit and WEA don't touch yet is the world-mods. There should be commands to list enabled mods and (if possible) to save and restore enabled lists (so that we could enab…
-
Repro:
1. Create a Worldedit area either with //1 and //2 or with the wand
2. Do //count (this invokes worldeditadditons)
No crash, but:
```
2023-01-21 15:01:03: ERROR[Main]: generateImage(…
-
Sometimes If you are doing something big with worldedit you may end up with luajit OOM, I wonder if it is possible for worldedit to divide big tasks into smaller ones to avoid OOMs... (like dividing b…