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How can 8 Direction 2D Animation Sprite Support be implemented in Tiny MMO Demo to test 2.5D 64 x 64 Pixel ~480 Pixel Resolution 2D Animation Sprites?
We had 4 direction sprite support in the earl…
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### Steps to reproduce
Web:
1. Open Calendar
2. Add an appointment (data doesn't matter)
Thunderbird:
1. Open Calendar
2. Add an appointment (data is irrelevant)
3. Though, Thunderbird mi…
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Can this be used as a backbone for an MMO built using Unity3D or Unreal Engine?
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I have a mmo project in Unity Engine, but in my tests, a Unity Server is no so good and I found the kbengine.
have some English updated doc or tutorial?
Thanks
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EasyRPG is an open Source engine that runs RPG Maker 2000/2003 games.
Page: https://easyrpg.org/
Source Code: https://github.com/EasyRPG/
Retroarch Lib: https://store.steampowered.com/app/1222638/R…
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https://github.com/SlayHorizon/godot-tiny-mmo-demo/issues/9#issuecomment-2307816286
"...the same animations can be easily shared across all characters without additionnal work."
I'll make a sepa…
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Game name: (please, specify the game name) - Eternal Quest: Online - 2D MMORPG (RPG, MMO)
Engine version: (specify engine version, if known)
Platform: (specify platform, if known) - Windows?
Erro…
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I must say I'm surprised no one's suggested this yet! It's practically a cliche at this point.
Anyway, I recently felt an urge to try the Empyrean Campaign again and beat it for like the fifth or s…
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Background:
Currently, load balancing & Scaling play an important role in information system especial in the business environment. In the gaming industry, to hold on many people online in a short t…
ketoo updated
5 years ago
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I get this exception:
```java
net.sandius.rembulan.exec.CallException: net.sandius.rembulan.lib.BadArgumentException: bad argument #1 to 'ipairs' (table expected, got light userdata)
at net.sand…