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**Feature description**
Option in menu, with this feature you can make mods without coding.
**Feature purpose**
I request this feature, because half of players don't know how to code
**Additio…
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I just want putting a gold sunflower in the oil maker to mean something (for my future cooking empire).
In the base game gold/iridium sunflowers are worth more than oil (but less than selling the fl…
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My suggestion, if possible, is to make it so that when I use a music sheet on an instrument, it can be compatible with the reverb effects in Sound Physics mod, or any sound mod that adds reverberation…
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Miner Pack is a modpack Exploration/SMP based. Good for Small/Big Groups of players who like to work together to accomplish a common goal!, I also want it to have an exploring feature to it unlike mos…
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**Is your feature request related to a problem? Please describe.**
Yes, we should be able to make a "parent" for an Engine Feature that its in the vanilla game
**Describe the solution you'd like**
Ca…
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### Steps to reproduce
```python
# test.py
import functools
from typing import Callable, NamedTuple
class Module(NamedTuple):
init: Callable
apply: Callable
def module(module_m…
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The **Improvements for Mod Makers** section of the Half-Life 25th anniversary update says that the maximum amount of sound channels has been increased to 32, however, this only works for clientside so…
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With the upcoming `incompatible` and `conflicts` clauses being added to mods.toml, it reminded me of how Forge ecosystem has kinda a problem with the mods.toml file limits. Specifically around what us…
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Every time i try and launch ModMaker.exe, a "Microsoft .NET Framework" error pops up with quite a lot of information about it. Here's what it says:
"Unhandled exception has occured in your applicat…
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### Is there an existing issue for this?
- [X] I have searched the existing issues
### Problem description
[branches.zip](https://github.com/user-attachments/files/17266204/branches.zip)
While des…