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maps kinda get repetitive when all u have is varying levels of breakable blocks, and barriers. like imagine playing a Mario game, but they all used the same blocks as in 1-1 for every level. we should…
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More optimization can be done. Cloning and making result graph takes too long.
1) We can copy only the needed info: skill and debuff's stacks and cooldown for simulating to minimize cloning size
2…
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Hello, dear staub!
I want to thank you very much for this wonderful library.
I have a few questions.
1. Will this library be updated?
2. If so, what features are you planning to add?
3. Is it p…
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### Description
It would be nice if additional settings were offered, past just "send reports automatically" and "ignore wifi scan throttling"
here are some suggestions for settings (some of the…
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Maybe support more mappers
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This is notes for me
```
import { useState } from 'react';
import './App.css';
import reactLogo from './assets/react.svg';
// import viteLogo from './assets/vite.svg';
function App() {
…
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Suggested APIs:
- [ ] api/topic/completion
- [ ] api/texts/version-status/tree
- [ ] api/texts/translations
- [ ] api/link-summary/
- [ ] api/counts/words
- [ ] api/updates
- [ ] api/search-p…
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First, this project is amazing! You guys are so cool for making this 😎
My only concern is memory. I run a lot of new software compiled to 68k, and my devtools alone needs 64mb alone. Is there any w…
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Related to:
- https://github.com/sigp/ethereum_serde_utils/issues/10
We need more tests for these utils. Many of them are only tested upon integration with Lighthouse which is not ideal.
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It would be beneficial to add more badges or [Shields](https://shields.io/). Kindly help me with this issue.
![image](https://github.com/user-attachments/assets/a34ed622-4216-48b6-9152-f9a0cb4dabe0…