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### Current Behavior
MSDF (and probably SDF) bitmap text in V8 has worst quality compared to V7.
About year ago, I made a PR that make MSDF text look better (#9261), and so far it was great, and I…
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Hi there, great library you have here :D
I am trying to use the uv from text ,but is giving me the character uv for making the MSDF word.
Is there a chance to have a uv for the complete word/sen…
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I'm on Ubuntu 24.04, I try to bundle msd-atlas-gen into my C/C++ library using cmake (and ninja for the multicore build process).
I'm probably doing something wrong as the _first_ build fails with:…
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### Discussed in https://github.com/soimy/msdf-bmfont-xml/discussions/78
Originally posted by **soimy** July 25, 2022
## 👋 Welcome!
We’re using Discussions as a place to connect with othe…
soimy updated
3 weeks ago
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When installing msdfgen (and packaging it); all headers are in a subdirectory; for example:
include/msdfgen/msdfgen.h
However; msdf-atlas-gen assumes they're in the root:
#include
This causes…
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When zooming out in the OpenGL scene the edges of blended entities get jagged edges. This is not a MSAA issue, but I am pretty sure it has something to do with blending,
Smooth text:
![image](htt…
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Just a minor suggestion. Instead of requiring that it be like this:
```python
with open(outpath, 'w') as f:
write_table(msdf, f)
```
how about having this option?
```python
write_table(ms…
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Hi @leochocolat
Is there a possibility of adding instancing support for text rendering? I am using this library for font rendering but I would also like to have 2000+ text rendered sometimes in m…
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I would like to try out multichannel signed distance fields (MSDF) because the should give us sharper corners for text letters and icons than the currently used signed distance fields. This issue is h…
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## Overview
Given that built-in prefix maps [are not required](https://github.com/mapping-commons/sssom/issues/365#issuecomment-2124317653) unless they appear somewhere in the mapping set, it would b…