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Ich werde das mal in der branch "multi-language" ausprobieren.
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- [ ] support for [cargo publish](https://doc.rust-lang.org/cargo/reference/publishing.html)
- [ ] more examples in the documentation
- [x] example repositories for rust https://github.com/gorelease…
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I need to index documents in multiple languages, such as English, German, Russian, Japanese, Korean, and Chinese. May I ask if these languages are currently supported? Does the system support n-gram t…
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Hello!
Please implement multi-language using crowdin as it already works in the LMS, HRMS, ERPnext, Frappe.
I am ready to assist with translation into Russian.
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Hello @Infiland, I'm happy to see this tool even though I never worked in game development with either GameMaker or Godot.
I know it can be hard to support different languages especially from UI pe…
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Hello!
Please implement multi-language using crowdin as it already works in the LMS, HRMS, ERPnext, Frappe.
I am ready to assist with translation into Russian.
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The multi-language code blocks don't render correctly in the docs at present.
Looking at it, they appear to have been [implemented following the standard template using MDX](https://docusaurus.io/d…
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toyName must be localized string otherwise macro would work only in english language.
I believe it should be as simple as this
```
-- Randomly pick one.
local itemID = RandomKey(UsableHearth…
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There seems to be some problem with the generation of chinese, with a chunk sequence like this: ['ni3hao3, hen3gao1xing4ren4shi2ni3'], the output audio is unintelligible.
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