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toyName must be localized string otherwise macro would work only in english language.
I believe it should be as simple as this
```
-- Randomly pick one.
local itemID = RandomKey(UsableHearth…
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Hello @Infiland, I'm happy to see this tool even though I never worked in game development with either GameMaker or Godot.
I know it can be hard to support different languages especially from UI pe…
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whether this should be community run and take on the risk of bad actors or solely down to distributors is up to you
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# Implement Multi-Language Support
The application needs to support multiple languages to cater to a global user base.
## Problem
Currently, the application only supports a single language, wh…
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| --- | --- |
| Bugzilla Link | [506818](https://bugs.eclipse.org/bugs/show_bug.cgi?id=506818) |
| Status | NEW |
| Importance | P3 enhancement |
| Reported | Nov 01, 2016 05:11 EDT |
| Modified …
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Feature Request: Multi-language Support
Hello,
I would like to request the open-source community's support in developing a multi-language support feature for the project. The ability to seamless…
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Great and insightful work! If the refinement model does not support multilingualism, will it work for multilingual datasets?
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I want to add multi language support system to the website which can help us understand in their native language.
@tushargupta1504 can you assign me this issue.
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### What problem are you facing?
Currently Notesnook only has an English option, which is not particularly friendly to people whose native language is not English. I hope to add multi-language suppor…
rong6 updated
1 month ago
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myoss updated
3 weeks ago