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Hi Alexustas
thanks for your great job first of all.
just a quick question: is it possible to get some insights/docs about the logic behind the creating navaids for KSP.
I just started a new …
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### Describe the bug
Tuned NAVAID symbol & text not in cyan
### Expected behaviour
To have the symbol and text in cyan instead of white
### Evidence
Ref #1103
![Schermopname (569)](ht…
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A step for better display:
Allow to display all airports (without changing text) independent of zoom factor.
Useful in sparse areas.
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```
In order to display navaids on the map, we need a drawable (Path) specification
for each type. The resulting design should resemble the graphics used on FAA
charts.
The exhaustive list of nava…
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### Description
Currently we have to cut n' paste from the output to the `svg_diagram` table. We should also persist the underlying model data so diagrams can be easily tweaked.
### Resourcing
We …
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When the player opts to use an older aircraft, such as the MiG-21 and MiG-19, it is difficult to navigate to ground targets when they are not near an existing beacon, without using the F10 map to "che…
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Requesting the AWY lines be removed around a FIX and NAVAID.
Around a NAVAID Default: 5 mile radius.
Around a FIX Default: 2 mile radius.
Provide users and option to define their own distance…
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1. long press does not detect long pressing on navaids/fixes; it only handles airports ("LongTouchDestination") which can be added with +Plan
2. rubberbanding does not snap to navaids/fixes: replaceD…
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Known issue, but I'd like to see if there is a fix for this.
I can tune to land based NDB's, but cannot tune to user created NDB's and CSAR scripted missions.
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Hi,
Is it possible to cancel navigation in navaid? In an editor scenario I would like to setup a dirty flag so that if the user wants to navigate off the page while the editor has changes, to prompt…