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VOLUME I
Unit 1: Mechanics
Chapter 1: Units and Measurement
Chapter 2: Vectors
Chapter 3: Motion Along a Straight Line
Chapter 4: Motion in Two and Three Dimensions
Chapter 5: Newton’s Laws of Motio…
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Derivations can be categorized by the goal; see
With that context, are any of the proposed derivations
actually connective across domains?
See also
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Hi!
Great project you made. Youtube video is nice too. :-)
I could not find a better way of contacting you.
I was looking for a comparison of Newton mechanics vs General Relativity vs ephemeris dat…
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Some nonlinear problems can be very efficiently solved with non-standard methods, possibly abusing the specific structure of the problem. To allow users to efficiently utilize such methods in tandem w…
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### 🎮 feature Request
feature logic and basic description
Logic:
Develop a comprehensive knowledge base with information on game mechanics, common questions, and educational content.
Implement n…
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## 🚀 Feature
It would be great to have a library of optimization routines for the deterministic setting (a la `scipy.optimize`) using PyTorch autograd mechanics. I have written a [prototype library](…
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I could not find information about the unit system used in Physijs.
A new THREE.SphereGeometry(20, 32, 32) has a mass of about 33510. It look heavy :) but does it correspong to any unit? If I load an…
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This looks a relevant paper: http://onlinelibrary.wiley.com/doi/10.1002/gamm.201410004/pdf
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## About the author
I'm a postdoc researcher in theoretical high energy physics. I work mostly on heavy-ion physics, which involves studies of quantum chromodynamics (QCD) in a thermal setting.…