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Implement EAX using OpenAL soft.
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Copy issue body from C:/Users/TheMystery28/vcpkg/installed/vcpkg/issue_body.md
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Package: openal-soft[core]:x64-mingw-dynamic -> 1.23.1
**Host Environment**
- Host: x64-windows
- Compiler: …
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Current release (22.01_16 and test build 22.05_25) uses [OpenAL Soft 1.18.2](https://github.com/kcat/openal-soft/releases/tag/openal-soft-1.18.2) (from 2017) and it fails to render audio in HRTF and i…
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### Environment
Second Life Release 7.1.11.11296522354 (64bit)
Release Notes
CPU: AMD Ryzen 7 3800X 8-Core Processor (3892.7 MHz)
Memory: 32682 MB
OS Version: Microsoft Windows 11 64-bi…
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It seems EAX emulation via OpenAL Soft is pretty good at this point and DSOAL works well for games that use DirectSound, so I wondered if it's possibly to add A3D (v1.0/2.0/3.0) support to OpenAL Soft…
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SDL v3 is available as a prerelease. The SDL backend should probably be updated to allow either v2 or v3.
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# Summary of feature
Currently OpenAL Soft library is not compiled for Android, and trying to use it throws an `FileNotFoundException`.
# Does this have a proposal?
No
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Hello @rcgordon, Hello all!
I recently looked through the [openal extension registry](http://icculus.org/alextreg/) and found that extensions by [OpenAL soft](https://github.com/kcat/openal-soft) are…
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### Context
Spatial audio (also called positional audio) in Mumble uses a somewhat simplistic approach to simulating how an observer receives sound from different locations etc.
### Description
In …
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Is it possible to add OpenAL Soft instead DirectSound?