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**Describe the issue**
**Edit: Leaving this post as is but take note that the issue was solved in the meantime and it is NOT related to localizations.**
Found a bug that (I assume) only happens …
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TODO
* Determine the *`-best`* license to use for the project.
* Determine how to handle the copyright note present in Gods98 source files.
### Considerations
#### MIT pros
* For other LR…
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**Describe the issue**
**This is possibly a legacy bug related to the random crashes in the original game, and not specific to OpenLRR. The game crashed in a random manner, not tied to anything speci…
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#### List of commands currently in progress
|Command|Description|
|:------|:----------|
|`-nointro`|Don't play intro videos/splashes (from LRR:CE).Should this include skipping level intros?|
|`-…
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Please add Linux support :)
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**Describe the issue**
Occasionally when clicking and holding to draw a selection box, the game freezes with the following message being continuously generated in the console until the it is killed:
…
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**Describe the issue**
The exact cause of this bug isn't entirely understood, so the *rockfall* title is partially an assumption. When digging walls in *Driller Night!* using debug keys, it's possibl…
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**Describe the issue**
When using a debug build and in *Driller Night!* and spawning a Rock Monster, the game will eventually crash after the monster moves for a bit.
This crash can be reproduced …
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### Describe the issue
Similar to other engine issues (such as https://github.com/trigger-segfault/OpenLRR/issues/9), the concept of elapsed time is merely a *delta* of the last update, but with no…
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**Describe the issue**
When placing buildings like the Mining Laser or Geological Center, there isn't any indicator for what rotation they'll spawn in. It's not too hard to figure out if you're famil…