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Not sure what's going on here, but it seems like a fair percentage of Mac CI builds (but not all) fail.
I've seen this in a few recent ones. The test process is inexplicably crashing.
```
The …
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I've tried debugging this, but I don't know C# very well. Hopefully this report lights a spark in someone's head though -
When [shaderResources](https://github.com/OpenSAGE/OpenSAGE/blob/ab5fe0b7c…
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Importing and exporting avsentry.w3d with plugin will break its muzzle flash hidden/visibility status.
This is how it will look when firing for the first time after an import and export without any…
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In the original CCG, the ttf font in big can be read normally, but XD cannot be displayed normally here....
![20200128204833](https://user-images.githubusercontent.com/54131467/73269194-54a4f800-4217…
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Running with
```
"env": {
"LIBGL_DEBUG" : "yes",
"MESA_DEBUG": "yes"
}
```
Yields the following errors:
```
Mesa: User error: GL_INVALID_OPERATION in glGetFrameb…
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In OpenSAGE, the logic for determining whether an item has been selected seems to use ~~the axis-aligned bounding box~~ a single bounding sphere instead of the model geometry itself. This means that, …
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Would you be open to a PR that adds support for .NET Standard, in addition to the existing platforms?
We'd like to use SharpFont in the [OpenSAGE](https://github.com/OpenSAGE/OpenSAGE) project, whi…
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OpenSAGE:
![image](https://user-images.githubusercontent.com/30303272/200136744-aa53c93d-aff3-4466-b08f-4ebcb4a00e65.png)
Vanilla Generals:
![image](https://user-images.githubusercontent.com/3030…
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I'm working on a UI view which utilises `InputTextMultiline` as a part of [OpenSAGE](https://github.com/OpenSAGE/OpenSAGE/). The view is used for viewing INI configuration files. Some of these files a…
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When using the Zero Hour HD Command Bar mod (installed in the original game's (Zero Hour's) installation folder) from the GenTool website, the command bar looks very messed up.
![games__opensage__2…