-
On macOS, if I do compile client it works just fine, but when running in editor it gets stuck in as shown in the screen shot:
**Steps:**
1. Hit Play on Unity's editor
2. select any client versi…
-
Hello.
Very good idea, and great programming style.
I am a C++ enthusiast, from Spain, (maybe like you, from your name).
I am interested in OpenTibia but I need to recover the old 7.6 ideas.
I dont kn…
-
luajit works well or is better to use lua?
~~
1>....\src\tools.cpp(211): error C2106: '=' : left operand must be l-value
- remove line 211, MAXUINT32 is already declared by stdint.h
- move npc/bankm…
-
https://github.com/hjnilsson/rme/blob/64ef3b5e2ac25a6e1d1d3ab7db957e2c52bde5f2/source/map_drawer.cpp#L1132-L1141
Any chance to have ids and respective colors where this should apply loaded from a c…
-
Why use otb format? I see that otb format is used in two situations:
1. tibia map description
2. tibia items description
Ok I can understand that real tibia map requires some binaryformat like o…
-
Hey!
Do you know where I can find the sql-version? I have been looking for a while.
Anyways, thanks for sharing this. Great source :)
-
-
Someone can tell me if revscriptsys have much bug ? How much stable is it compared on legacy code ?
@iryont
-
https://github.com/otland/forgottenserver/tree/master/data/items
Parse map packet.
So the server uses items.otb as some sort of dictionary to figure out what id to send to the client, and the clie…
Znote updated
5 years ago
-
When you type /shutdown and gdb is on this happens:
Program terminated with signal SIGSEGV, Segmentation fault.
#0 malloc_consolidate (av=av@entry=0x7f9b64000020) at malloc.c:4151
4151 malloc.c:…