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Could our can implement DirectMode in steamvr? I find class IVRDriverDirectModeComponent, but it is so cruel that I can only enter DestryAllxxx Func in this class. Someone said it only give permission…
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Hi
the header openvr_driver.h in the subproject folder is outdated
updated:
https://raw.githubusercontent.com/ValveSoftware/openvr/master/headers/openvr_driver.h
greetings
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I'm building an application based on openvr.h. In the application I need to exit the whole steamVR app. I found here [473](https://github.com/ValveSoftware/openvr/issues/473) how to do it:
```
vr:…
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Sorry to post this here, but I can't find another proper place to ask for help.
# My question in short
How to properly setup a driver for a custom single device on steamVR platform?
# Backgro…
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Everything seems to compile (after some tweaks). Though I got a lot of warnings like `WARNING: Could not determine path of ... Skipping...` from linuxdeployqt, which seems kind of sus? (Is linuxdeploy…
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I want connect our usb HID position device into SteamVR to replace HTC controller.
I have read wiki https://github.com/ValveSoftware/openvr/wiki/Driver-Documentation.
But this artical too simple, I ev…
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Hi guys! I need some advice about OpenVR usage. I want to implement VR game streaming into WebXR (using WebRTC) and i have a full control on my game engine, so make a double wide texture output is not…
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### Describe the bug
Running Heroic 2.15.1 on macOS 14.6.1 with an M2 CPU
Tried to shift from CrossOver 23.7.1.-1 & DXVK to GPTK (both latest 2.0 and stable 1.1).
Any game requiring DX11/12 ha…
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[ 2%] Building C object subprojects/openhmd/CMakeFiles/openhmd-shared.dir/src/openhmd.c.o
[ 4%] Building C object subprojects/openhmd/CMakeFiles/openhmd-shared.dir/src/platform-win32.c.o
[ 6%] Bu…
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The [openvr_driver.h](https://github.com/ValveSoftware/openvr/blob/master/headers/openvr_driver.h) and driver_lighthouse library are normally used by vrserver, but can be used directly.
This permit…