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As of SteamVR 1.13.2, Steam has released its developer preview for its OpenXR implementation.
Upon the full release of support for the OpenXR API by Steam, we can integrate OpenXR support for OpenV…
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An undocumented change to the IVRVirtualDisplay happened in OpenVR SDK 1.14, and now it is no longer possible to build this sample driver. Please fix!
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ToggleVRMode() in VRSDKUtils has the following logic:
if(_prevSDK == SDK.OpenVR)
{
newSDK = SDK.OpenVR;
UnityEngine.XR.XRSettings.LoadDevi…
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Requesting help packing OpenXR-SDK https://github.com/KhronosGroup/OpenXR-SDK
This along with openvr (https://github.com/ValveSoftware/openvr) are necessary for xrdesktop (https://gitlab.freedeskto…
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Hello,
I just noticed that this project was created to support VR in Psychopy. But I have a question. Why there was a decision to limit yourselves to Oculus Rift platform? OpenVR/SteamVR supports Rif…
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Using SteamVR v2.7.3 (sdk 1.14.15) + OpenVR v1.1.4
Running 'Simple Sample' scene in the editor on macOS or Linux, the editor console is filled with the following error (at least once per frame).
…
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Hello everyone,
I am developing a c++ background application with the OpenVR SDK and I think that I am missing something.
You can assign Roles for Trackers inside SteamVR under Settings > Contro…
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Hi,
I'm working with nixpkgs, trying to stay ahead of gamescope releases so I can stage other things (for example, we need to package openvr sdk, newer sdl2, etc for unreleased gamescope).
I'm n…
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It seems that SteamVR and Oculus both expose the current IPD setting on the headset.
https://github.com/ValveSoftware/openvr/blob/5d0574bf6473130d25dd296ad30206ccd148590b/headers/openvr_api.cs#L343…
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Controllers don't render when using Valve's new OpenVR XR SDK Package in Unity 2019.3 (https://github.com/ValveSoftware/steamvr_unity_plugin/tree/UnityXRPlugin)
The OpenVR Desktop package and built…