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### Description
\and title parsing is not working
### (Optional:) Please add any files, screenshots, or other information here.
_No response_
### (Required) What is this issue most closely related…
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There are loads of missing characters from the current BG3 parsing, as we knew. Also, in several cases, multiple characters' dialogue is appearing under a single key.
E.g. "Gondian Hostage" is mul…
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### Description
The author parsing didn't work successfully
### (Optional:) Please add any files, screenshots, or other information here.
_No response_
### (Required) What is this issue most close…
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Error Num. Example Entry
IndexError 5 pop from empty list while processing "SUBENT …
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Bitchute completely changed the site layout (https://www.paychute.com/feed/0fea4886-cd64-4f4b-88d7-7f3502e4943f), which breaks the current parsing algorithm.
Thankfully, for now we can simply switc…
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In pokemon_emerald.py you can parse the items like this
```
state["bags"] = {"items": parse_items(save_block_1["bagPocket_Items"], save_block_2["encryptionKey"]),
"key_it…
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Dear ViSP developpers,
I noticed a problem of parsing on the online documentation: the \f$ labels are not handled.
After investigation, it seems that the USE_MATJAX option is OFF on the machine
…
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It would be pretty incredible if this mod could somehow parse the few player model features added by [Ears](https://ears.unascribed.com/) (embedded in the skin) and load them server-side.
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**Is your feature request related to a problem? Please describe.**
I have 3 main problem.
- If I try to parse a lipid species wrting it in this way "d7 18:1 MG" it doesn't get parsed
- It seems tha…
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Is there a way to parse EventData with the fields included rather than parsing the Description with the description fields?
I'd like to use the field names from EventData because NXlog is supported…