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It's been a few weeks since the last release, and much has changed in the main branch. This issue is to track what still needs to be done before ~~0.4.17~~ 0.5.0 release:
- [x] Documentation exampl…
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### Describe the Bug
Mechanical Rollers without a paving material will still remove blocks below them, as long as other blocks could be placed over those blocks without breaking (i.e., water, snow la…
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## What were you trying to do and how can we improve it?
I'm english and live in England, I get dozens of emails here in England asking for donations for your Republican Party's election campaign, wh…
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See http://math.sfsu.edu/beck/papers/zonotopes.pdf
section 9.2 Paving a Zonotope
Component: **geometry**
_Issue created by migration from https://trac.sagemath.org/ticket/31790_
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Import the BDD implementation of Paving used in the stable repository, using the thread-safe BDD implementation suggested on #146.
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I am adding the linear search algorithm using recursion in a new file name linearSearch_Recurssion.cpp
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### Describe your feature request
现在太卡了
### How important is this to you?
Important
### Describe the solution you'd like
_No response_
### Describe alternatives you've considered
_No response_
…
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**Describe the bug**
When you try to enter wooded paving in Tatalia at you will be stuck instead of entering it.
Not all paving border behaves like that, only some places.
**To Reproduce**
Load …
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```
Files to check:
* ./image.cpp
* ./main.cpp
* ./image_draw.cpp
* ./options/paving.cpp
* ./options/help.cpp
* ./options/triangle.cpp
* ./options/blank.cpp
* ./option…